Recording Video

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3rd Party Recording/Capture Software[edit]

A lot of the time it's best, and easiest, just to use programs like these to record gameplay:

  • FRAPS ($37 or regional equivalent)
  • DxTory (¥3600 or regional equivalent)
  • MSI Afterburner (freeware)
  • Open Broadcaster Software (Local Recording mode) (free software)
    • Note that it is impossible to get lossless video out of OBS, even with settings that produce lossless video or a lossless codec. The recording is lossy before it even goes through any processing.
  • ShadowPlay (Nvidia exclusive) (freeware)
  • Camstudio (Open Source)

General Recording[edit]

Some emulators like Snes9x and Nestopia utilize the Video for Windows (VfW) framework to give the option of choosing a specific video codec to record the footage in. Options include recording with lossless codecs like Lagarith, which can greatly reduce the filesize than if it were uncompressed. These emulators record the audio in uncompressed PCM and mux both streams into AVI files when finished recording.


RetroArch records in lossless RGB x264 with FLAC audio and can take up a lot of disc space/processing power for high resolution video. Recording options aren't currently implemented in RGUI, so you either need to use Phoenix or CLI. It's recommended you record to MKV format. For command line:

retroarch.exe -r "C:\Path_to_Recordings\recording_name.mkv" --menu

{{#ev:youtube|zbXVf63rX-0|300|center|Example of default settings}} By default RA will record at native resolution, to record at a higher resolution, use --size then specify WIDTHxHEIGHT. You can also set --recordconfig to use a specific config file when recording. By default it will only record filters.

To record with shaders, add: video_gpu_record = true to your config file. Depending on resolution/shaders your performance can take a massive hit. Example video.


To record video with PCSX2 just press F12 during gameplay while using the GSdx video plugin - a window will popup with configurable settings. For audio check Enable Debug Options in SPU2-X's settings, then check Dump Memory Contents in the Debugging options [citation needed].


It's not recommended to record through Dolphin, but it is possible. You'll need specific builds that are edited for A/V sync, can't use Dual Core or Idle Skipping (causes desyncs) and Dolphin will crash after your video hits 2GB without setup.